Engineering first
Systems built to be maintained, not just demoed. Clean architecture from the first commit, documented as it goes.
Digital CoreIT develops and publishes its own games for PC and mobile. We build the titles, the technology underneath them, and take them all the way to release ourselves.
About us
A small, senior team that builds its own games and takes them to market — production, technology and release under one roof. No layers of hand-off: the people who plan the work are the people who do it.
Systems built to be maintained, not just demoed. Clean architecture from the first commit, documented as it goes.
Everyone here owns systems from first prototype through to the live build. Nothing gets thrown over a wall half-finished.
Technology that holds up when the player count moves a decimal place — load-tested before it reaches production.
What we do
Everything a title needs, from first prototype to live service, handled in-house on technology we own. We occasionally collaborate with external teams on selected projects.
01
Full-cycle development of our own titles: prototype, production, polish and release across PC and mobile.
02
Store presence, certification and release management for our own titles — from first submission through launch day and beyond.
03
Custom tooling, pipeline automation and editor extensions that cut iteration time for the whole team.
04
Multiplayer services, accounts, telemetry and the operational tooling needed to actually run a live title.
05
Platform ports, submission prep and quality assurance across every platform we ship to.
06
Store pages, beta programmes, creator outreach and the player-facing side of a release once it is live.
Pipeline
Three projects are moving through the studio right now, with Project Obsidian as our main production. The names below are internal working titles the team uses day to day, not the final names of the games.
01
Tactical shooter · PC
02
Endless runner · iOS / Android
03
Simulation · PC
// Working titles only — final names are announced at reveal.
// Stages: concept → pre-production → production → release.
Contact
Partnerships, co-development, technology questions or press — write to us directly. We read everything.
Partnerships, co-development, technology questions and press.
Office
Tallinn, Estonia
Narva mnt 13-27-1
10151 Tallinn
Estonia